Our mission: to achieve on-demand universal command of matter.

Why We Exist

Atomic Machines was born from two insights.

The first is that civilization advances in lockstep with its command of matter. Bronze and iron, glass, steel, the transistor: each time humanity learned to shape matter with a new degree of control, the character of the age changed with it. Ideas have rarely been the bottleneck. The means to realize them have.

The second is that humanity’s command of matter is still in its infancy, relative to what the laws of physics allow. We can pattern the transistors of a chip at a scale of a few nanometers, and we can cast a turbine blade the size of a person. The vast territory between those extremes, where machines are small, intricate, three-dimensional, and made of many materials at once, remains largely unbuilt. Not because the physics forbids it, but because no one has had the tools.

Put those two together and the conclusion is hard to avoid: manufacturing will look very different in the future, and the difference will reshape everything manufacturing touches. Four things change.

  1. New tools will be built for controlling matter efficiently and comprehensively at the micro-, nano-, and eventually atomic scale, enabling technologies that today read as science fiction.
  2. Manufacturing becomes combinatorial. A new product is a new arrangement of operations a machine already knows how to perform, not a new factory, new tooling, or a new process to develop. It is how software is built today, from libraries rather than from scratch, and it has the same consequences. Every device added to the library makes the next one faster and cheaper to build. And because switching from one product to the next costs almost nothing, the oldest tradeoff in manufacturing dissolves: high mix and high volume stop being opposites. The same machines can make a million of one thing or one each of a million things.
  3. Because the machine works from a finite, fully characterized set of operations, AI can design directly in that language and the machine can build directly from the design. Virtually anyone with a concept will be able to create a physical product. It is the transformation generative AI is bringing to software engineering, arriving for the physical world.
  4. Put combinatorial construction and AI design together and the path from design intent to finished physical product collapses to essentially real time, at a small fraction of today’s cost. Not because any single step gets faster, but because the slow steps disappear: no tooling, no process development, no factory built for the product. What remains is roughly the time it takes to physically build the thing.

One more consequence follows from all four. When making something requires a machine and a library rather than a factory built for the product, the forces that concentrated manufacturing in a few places lose much of their grip. Making can move toward where things are needed.

Command of matter at this level leads to material abundance, the end of material scarcity. When anything we already know how to make can be made on demand, anywhere, without tooling or a factory built for it, the cost of the physical world falls the way the cost of computing did. Everything gets cheaper, faster, and available to far more people.

It also leads to things that could not be made before. Just at the micro-scale, before we even reach nano, the possibilities include medical implants that shrink from the size of a hockey puck to the size of a grain of rice; surgical micro-robots that give neurosurgeons access to the whole brain, not just the parts a straight path can reach; diagnostic chips that finally leave the lab bench; processors cooled by pumps inside the chip package itself; motors with real gears and bearings the size of a poppy seed; vehicles and aircraft that shed weight because the valves, pumps, and actuators inside them shrink; thrusters small enough to fly on a shoebox satellite; and micro-grippers with real fingers and joints, hands for the small world, that can pick up a single cell and turn it over.

This is the innovation explosion in the world of atoms, and it arrives at the same moment as another: intelligence itself is becoming abundant. The two compound. Intelligence that can design anything, and manufacturing that can build whatever it designs, together close a gap that has defined all of human history, the gap between what we can imagine and what we can make. The control of atoms is the next frontier.

To begin realizing this vision, we created the Matter Compiler™ (MC). We started at the micro-scale, where there is a vast unserved opportunity space of previously unbuildable micro-machines, and built a new AI-native manufacturing stack from the ground up. Generative AI design needs more than a model: it needs physical systems that give the AI granular, closed-loop control over the manufacturing process and feedback from it. That is exactly what the MC does, and it is what will allow us to achieve one-shot prompt-to-product manufacturing.

Our first device, PrimeSwitch, both demonstrates the new capability the MC brings to micro-manufacturing and introduces a powerful new product just in time for the explosive growth in AI data center power density.

PrimeSwitch is the first of what will be many new micro-machines. And the Matter Compiler is the first of what will be several Matter Compiler editions as we descend the feature length scale.

Our Principles

Our mission requires solving problems no one has solved and building capabilities that don’t yet exist. It also requires operating differently from organizations built to optimize known systems. Our principles describe how we do that work together.

Mission First

Commercial success gives us resources, creates urgency, and forces contact with reality — but it’s a means, not the objective. We optimize for long-term value over short-term wins: advancing humanity’s command of matter, and the societal benefits it promises.

Build What Compounds

When we take on a problem, we ask what would solve every problem like it, and then we build that. Quick fixes add up; capabilities compound. Everything we build becomes the foundation for what comes next.

Builders Own Outcomes

We organize so builders can build. This often takes the form of small self-reliant cross-functional teams with the context, tools, and authority as close to the problem as possible. With that agency comes ownership: one person owns each outcome, engages others to make it happen, and drives it across the line.

Reality is the Final Authority

An idea wins on evidence and reasoning — never on tenure, title, consensus, or convention. Little of what we’re building has been built before, so we reason from first principles. Reality speaks through measurement, so rigor in how we measure is rigor in how we decide. What measurement can’t settle, open debate does. It ends in a decision we commit to, and only reality gets to reopen it.

Learn Fast

Our work requires constant experimentation on the way to discovery, so learning per unit time is the metric we run on. We apply creativity to the learning process itself to shorten learning loops, find a simpler approach, remove wasteful “whitespace,” and ensure any failures always teach us something new and valuable.

These principles create productive tension by design. Move quickly, but don’t confuse motion with learning. Own and drive the outcome, but don’t confuse ownership with having the best answer yourself. Build durable capabilities, but do not build infrastructure around something that should have been deleted.

The principles don’t eliminate judgment. They give us a common foundation from which to exercise it. That’s the organization we’re building: one capable of taking on problems that look impossible, learning what reality demands, and systematically turning that knowledge into machines that work.

Our Leadership Team

Meet the team leading the charge to bring the Matter Compiler, PrimeSwitch, and the future of on-demand universal command of matter to the world.

Atomic Machines
Origin Story

I started watching Star Trek when I was five, and it never let go. What Gene Roddenberry gave me, through Kirk, Spock, McCoy, and the rest, was a conviction: that exploration in pursuit of knowledge is a powerful purpose in and of itself. And that new knowledge, and the technology it enables, lets us transform zero-sum situations into positive-sum ones and prepare for problems we don’t even know we have yet.

Read the origin story
Klaus Zietlow

Klaus Zietlow

Chief Technical Officer

System architect for Verb Surgical's robot; core contributor to Intuitive Surgical's da Vinci, Agilent, AccuVein. A true polymath and world-class engineer.

LinkedIn
James Stölken

James Stölken

VP, Device & Matter Compiler Eng.

25 years at Lawrence Livermore: million-core laser sims, Director of Hypersonics, directed energy, NIF/fusion. Materials science expert. Ph.D UC Berkeley/UCSB.

LinkedIn
Marta D’Elia

Marta D’Elia

Director, AI, Modeling & Sim.

10 years at Sandia National Lab in complex modeling & physics-informed ML; ML surrogates at Meta. Ph.D Emory (Applied Math); Adjunct Professor at Stanford.

LinkedIn
John Haruff

John Haruff

Head of Production Manufacturing

7 years Applied Materials, 12 years Lam Research, 6 years Celerity responsible for global operations, product management and engineering functions.

LinkedIn
Tylee Holden

Tylee Holden

Head of Strategic Growth

Founding team member who built recruiting, People Operations, and facilities from scratch. Now leads Strategic Growth, bringing the right people to Atomic Machines at the right time. Previously advised hypergrowth companies at BOND Capital and Kleiner Perkins and scaled recruiting at Uber from 700 to 18,000 employees, founding its first Global Executive Recruiting team.

LinkedIn
Rob Anderson

Rob Anderson

Chief of Staff

10 years in robotics & deep-tech leadership. Co-founder & VP Hardware Engineering at Miso Robotics, scaling 3 → 100+ and deploying globally. BS Mechanical Engineering, Caltech.

LinkedIn
Tabish Mustufa

Tabish Mustufa

Sr. Director Platform

16+ years at Intuitive Surgical leading Advanced Research, Interaction Design and Robotics/Controls software. Johns Hopkins BS/MS, Mechanical Engineering.

LinkedIn
Bryan Power

Bryan Power

VP, People

Chief People & AI Enablement Officer at Nextdoor; 4x Chief People Officer with leadership experience across multiple public companies, including Yahoo (10,000+ employees); previously led Square’s People team and spent 8 years in recruiting leadership at Google.

LinkedIn
Stephen Drinan

Stephen Drinan

VP, Go-To-Market

20 years across engineering, product, sales, and general management. More than a decade at Molex across Tokyo, Shanghai, and the U.S., where he led its Enterprise interconnect business, providing data-center connectivity to leading hyperscalers.

LinkedIn
Anjana Balakumar

Anjana Balakumar

Director, Strategic Finance

10+ years scaling finance at high-growth, transformative technology companies, including Uber and Coinbase; MBA, Chicago Booth.

LinkedIn

We are grateful to our visionary investors

  • OneIM
  • Sozo Ventures
  • Construct
  • KAS Venture Partners
  • University of California
  • Valor Equity Partners
  • Gigafund
  • XTX Ventures
  • Tru Arrow Partners
  • The House Fund